SA-MP Missions

From Argonath RPG wiki

Jump to: navigation, search

SA-MP

Getting started

Important

Scripts

Groups

San Andreas

This guide explains the scripted missions in current SA-MP scripts.


At this moment only firemen and medics have missions. However, it is said that more missions will be added for other jobs in future updates. Descriptions of existing missions are available here.

  • In the firemen missions, your objectives are fire sources. To complete the mission, all fire sources have to be extinguished. To extinguish a fire source, one or more firemen need to spray at it directly with their fire extinguishers until the "fire intensity" is reduced to 0/100. This "fire intensity" is displayed above each fire source.
  • To extinguish fire sources, you must use your hand-held fire extinguisher. The fire sources explode every few seconds. To stop the explosions, you need to be brave and get close to the source. When you are close to it, it can't explode as you are attacking it. The ONLY WAY of eliminating a fire source is to run straight in and attack it. If you run away from a fire source and no firemen are near it, it is able to explode again. The fire intensity will jump back to 100/100 and you need to run back in and start again.
  • When missions start, players near the sources will see the fires start. They will be given a message telling them that they can see flames, smell gas and should leave the area and call the fire department. After a delay, the sources will become dangerous. They will start exploding, the fire will start spreading and the fire intensities will be shown.
  • The police and medics are told about the fire. They are also told the location, so police units and come to the situation and make sure nobody gets in the way. Also, medics can heal anyone who has been injured. Because firemen are running into a lot of fire and explosions, it is very likely that they will require medical assistance, so a present medic will make a lot of money!

If you find a good location for a mission and no mission exists there, contact David Omid and he'll add it. He can also edit already existing missions, so he can add new sources to the current missions too.

How do I know when a mission is available?

You will be told in your chat screen when one is available, as well as via the /mission and /missioninfo commands. Moreover, a large message will appear in the bottom-right corner of your screen saying "mission available".

When do I need to use the commands?

You need to use /mission in order to join the available mission. You can also use the command to leave the mission if you do not want to continue it. The /missioninfo command only has to be used if you don't know what to do in a mission as it will tell you how to complete it. It is highly advised that you read it when you do a mission for the first time.

When I join a mission, what happens?

When you join a mission, your weapons are stored and you are given special weapons for the mission.

Example: in a fireman mission, you are given a shovel and a fire extinguisher with lots of ammunition.

You are shown a red marker on your radar and map, telling you where to go. In the bottom right corner of your screen, you are shown the following information:

  • A timer, displaying the amount of time you have left to complete the mission before it has been failed.
  • A counter showing you how many players are involved in the mission. You are told how many players the mission is available to and how many players are actually taking part.
  • A red message showing the name of a location. This location is where your mission objectives are. This location corresponds to the red marker on your radar and map.

When I leave a mission, what happens?

Your mission weapons are removed and your stored pre-mission weapons are given back to you. All information which is displayed during your mission will no longer be shown to you and all you will see in the bottom right corner of your screen is "mission available" again.

You are able to rejoin the mission with /mission if you want to.

What happens if the time runs out?

You failed to complete your mission. You are shown a large red message on your screen saying "mission failed", along with a chat message. The timer in the bottom right corner of your screen turns red and you hear music. After 10 seconds, everything in the bottom right corner of your screen disappears and the music stops playing.

What happens if all objectives are completed?

You complete your mission. You are shown a large green message on your screen saying "mission success" and how much money you have earned during the mission, along with a chat message telling you both that the mission was a success and how much money you earned. You are given your money. The timer in the bottom right corner of your screen turns green and you hear music. After 10 seconds, everything in the bottom right corner of your screen disappears and the music stops playing.

What happens if a manager or developer stops a mission?

The mission is aborted. You are shown a large yellow message on your screen saying "mission aborted", along with a chat message. The timer in the bottom right corner of your screen turns yellow. You do not hear music. After 10 seconds, everything in the bottom right corner of your screen disappears.

How much money can I earn?

The amount of money you earn depends on how much effort you put into the mission.

Example: in fireman missions, the amount of money you earn is based on how many objectives you help to complete.

How much time am I given?

The amount of time you are given is based on a few factors.

Example: in fireman missions, the amount of time you are given is based on the average distance between all firemen online and the mission location, the amount of firemen online and the number of fire sources.

Where will the mission be located?

The mission location is picked at random from a list by the scripts, to the mission location is random, even if a manager or developer manually starts a mission.

When will missions start?

Every 30 minutes, an automatic system should start a mission by itself. If it fails to do this, a manager or developer can start a mission manually.

What happens if I die?

If you die while taking part in a mission, you will be ejected from the mission and your stored weapons will be returned to you. It is as if you have left the mission using /mission. You are free to re-join the mission with /mission if you wish to.

Personal tools
Namespaces
Variants
Actions
Navigation
Toolbox