IV:MP Vehicles
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(Click on the pictures to zoom in)
(Before)
(After, added a rear air intake)
(Before)
(After)
(Click on the picture to zoom in)
Novice
All vehicle owners must possess:
It's only allowed to use one vehicle at time, owning a house or a garage is recommended before buying a vehicle
Vehicles will spawn where the owner left it, /savecar is only for color and tunes.
Buy a vehicle
- Go to a vehicle dealership (in this example I'm at Willis Wash And Lube)
- Enter a vehicle you like and type /purchaseinfo for details
- Then if you are still interested in buying this vehicle type /buyvehicle (please notice the difference in mileage)
- Congratulations for buying your first vehicle
Buying a vehicle that isn't on the showroom
- Tired of waiting for a dealership owner to show up?
- Go to a vehicle dealership and stand near its yellow marker
- Type /importvehicle to see what vehicles you can buy from there
- 4: (Benson, 85k) 5: (Biff, 92k) 8: (Boxville, 55k) 10: (Burrito, 36k)
- The list continues
- Type /importvehicle [model id]
- For example /importvehicle 5, will import a Biff for 92k
- The imported vehicle will be automatically added to your /invent
- Notes:
- Importing the vehicle yourself will probably be more expensive
- You can only use this command if the vehicle you wanna buy isn't on showroom
Transfer a vehicle
You can transfer your vehicle using the /transfervehicle command.
Painting a vehicle
- Go to a vehicle dealership
- Use /carcolor [color id] (color ids can be found at the picture below)
- Then don't forget to use /savecar, or the new color won't save
Fixing a vehicle
- Go to a vehicle dealership
- Use /fixvehicle and wait while the repairs are being made
- You can check the repair price on /purchaseinfo
- Go near a mechanic
- Use /fixvehicle mechanic id and wait while the repairs are being made
Add or remove vehicle components
- Go to a vehicle dealership
- Use /tune [0 - 9] (I'm using /tune 0 on this example)
- Then again, don't forget to use /savecar, or the vehicle components won't save
Vehicle livery
- Go to a vehicle dealership
- Use /livery [0 - 9] (I'm using /livery 1 on this example)
- Then again, don't forget to use /savecar, or the vehicle livery won't save
Fill up a vehicle
- Park near a fuel pump at a gas station (I'm at Cerveza Heights RON for this example)
- Use /pricelist to look at the fuel prices
- You can use /purchaseinfo to check what fuel type your vehicle uses
- Type /fillup and the server will gradually increase your fuel level
- The vehicle must not move during the process or it will stop
- The vehicle must not move during the process or it will stop
- Go near a mechanic or call him in case your vehicle run out of fuel
- Do /fillup [mechanic ID] .
- Do /fillup [mechanic ID] .
"Towing" a crashed vehicle
- Use /towvehicle [mechanic id]
- If you are the vehicle owner it will be towed to the cars impound
- Otherwise it will be towed back to the garage where /loadvehicle was used
This command costs 250$
Changes on /savecar
In the 2.0 version /savecar no longer saves the spawn position for your vehicle, that means your vehicle will spawn where YOU left it
- What happens if someone stole my vehicle?
- The spawn position is only saved when the owner exits the vehicle, therefore it will spawn where you left it
- The spawn position is only saved when the owner exits the vehicle, therefore it will spawn where you left it
- What if someone used /loadvehicle on my car?
- The vehicle will be sent back to the garage 5 minutes after the person quits the game
Locking a vehicle
- Enter the vehicle you loaded or a vehicle you own and type /carlock
- The vehicle will remain locked until /carlock is used again or the vehicle is stored
- Or type /carlock near the vehicle to remote lock it (only works on the vehicle you loaded)
- If you own a CB channel you can also allow players to use your vehicle while its locked by typing /carlock [channel Number]
- Anyone with a CB tuned in that channel will be able to drive your vehicle
Vehicles impound
Speedometer setting
Use /speedo [on / off] to toggle the speedometer
Vehicle Engine
Use /engine to turn the engine on and re-do the same to turn it off